Understanding equal-cost multipathing in Brocade’s VCS Fabric is a bit tricky, not because it would be a complex topic, but because it’s a bit counter-intuitive (while still being perfectly logical once you understand it). Michael Schipp tried to explain how it works, Joel Knight went even deeper, and I’ll try to draw a parallel with the routed networks because most of us understand them better than the brave new fabric worlds.
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